//------------------------------------------------------------------------------
/*
    This file is part of rippled: https://github.com/ripple/rippled
    Copyright (c) 2012, 2013 Ripple Labs Inc.

    Permission to use, copy, modify, and/or distribute this software for any
    purpose  with  or without fee is hereby granted, provided that the above
    copyright notice and this permission notice appear in all copies.

    THE  SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
    WITH  REGARD  TO  THIS  SOFTWARE  INCLUDING  ALL  IMPLIED  WARRANTIES  OF
    MERCHANTABILITY  AND  FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
    ANY  SPECIAL ,  DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
    WHATSOEVER  RESULTING  FROM  LOSS  OF USE, DATA OR PROFITS, WHETHER IN AN
    ACTION  OF  CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
    OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================

#ifndef RIPPLE_FATALERRORREPORTER_H_INCLUDED
#define RIPPLE_FATALERRORREPORTER_H_INCLUDED

namespace ripple {

/** FatalError reporter.

    This writes the details to standard error and the log. The reporter is
    installed for the lifetime of the object so typically you would put this
    at the top of main().

    An alternative is to make it a global variable but for this to cover all
    possible cases, there can be no other global variables with non trivial
    constructors that can report a fatal error. Also, the Log would need
    to be guaranteed to be set up for this handler to work.
*/
class FatalErrorReporter : public beast::FatalError::Reporter
{
public:
    FatalErrorReporter ();
    ~FatalErrorReporter ();

    void reportMessage (beast::String& formattedMessage);

private:
    beast::FatalError::Reporter* m_savedReporter;
};

} // ripple

#endif
